A downloadable game

This project served as my first foray into writing C++ inside Unreal Engine 5. Developed as part of my university curriculum, the goal was to transition from standard programming concepts into Unreal’s specialized systems building a functional framework from the ground up. This project functions as a stealth prototype, with the player having to crouch their way around the map, crawling through vents and avoiding enemies. This project was a massive learning curve and my introduction to how different writing C++ code is when working inside a major engine framework under the hood. While it was challenging to adapt to Unreal's ecosystem, it completely reframed how I think about performance, decoupled mechanics, and writing scalable game logic.

Published 25 days ago
StatusReleased
AuthorRyan Lusty

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C++ Stealth Prototype.zip 411 MB

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